# Taking the Tax Calculator Further In the last tutorial, we created a tax calculator app. If you didn’t follow along, I encourage you to read it first as this tutorial builds off the last one.  Today, we’re going to take the existing tax calculator all a but further by adding a tip calculator. This will again be rather straightforward and simple, but offers a easy introduction into swift.

I. Plan

Ok, so what do we want to accomplish here? Well, we want to find the amount based on a tip of let’s say 12% and then add that tip to the tax total to create a grand total for the bill.  To do this,we’re going to need some more variables – a tipPercent variable to hold the tip amount (12%), a tip variable to do some calculations, and a grandTotal variable to find the total.

II Coding

Let’s dive in!  First, we need to create a new variable called tipPercent to hold the 12%.  Let’s create a float of 0.12.

```var tipPercent = 0.12
```

Next, inside the calculation  function, create a new variable called tip which will calculate the tip of 12% based on the total we found in the previous tutorial.  TO do so, multiply tipPercent (the variable which holds 12%) by the total to find the amount.

```var tip = tipPercent * total
```

Notice that the tip is \$3.15. Next, we need to find the grandTotal by adding the tip we calculated above to the total amount we calculated in the previous tutorial. Create a new variable and call it grandTotal.

```var grandTotal = tip + total
```

Bam! Our total is \$29.40! Next time I’m at a resturant, I’ll just write this program and find the answer!

But wait, we should have the program print out a nice little result in a string, right? Let’ do that now.

Create a constant called printed  and use string interpolation to print our the values.  Make the value a string with the variables inside.  Here’s how you do it.

```let = "The tax was \$ \(tax). The total cost \$ \(total) and the tip was \(tip).  Ultimately, it cost me \$ \(grandTotal)."
```

When you use a variable or constant inside a string with the \(name_of_variable), it’s called string interpolation.

# Making a Tax Calculator App Note: This is a beginner tutorial.

Hey there.  Today, we’re going to make a simple little tax calculator app in Xcode 6’s playground.  This will be a very simple tip calculator, but nonetheless, it will expose you more swift code. If you’ve been following along with a few of our other articles, you should feel comfortable with what’s going on in this tutorial.

Part I

Before we get started, I think it’s best if we maps out what we’re going to do.  So let’s take a look…

We need several variables – one to  store the cost of the bill, one to store the tax amount, one to store the amount when multiplied by the tax, and one to store the total.  If that’s a little confusing right now, keep in there and it will make sense by the very end!

Part II – Coding!

Now that we have a basic plan of what we’re going to be doing, let’s dive right in and take a look.

Make sure you’re using Xcode 6 (if you’re not sure, take a look at our earlier tutorials).  Create a new playground and name it taxCalculator.  Now, delete the pre-made string value Xcode made but keep the import Cocoa line.

Great!  Now, let’s add the amount variable. To declare a variable, use the var keyword.  Let;s call this variable amount and set it to a float value of 25.00.

```var amount = 25.00
```

Next, we need to declare the taxPercent rate and let’s set that to 5%. To do so in code, let’s create a new variable called tax and set it to a value of 0.05. Again, this value is a float, but we don’t need to explicitly declare it as a float because swift can detect it as one.

```var taxPercent = 0.05
```

Great! We’re established two variables. Now, it’s time to use those two variables. Let’s create a function using the func keyword and call it calculation.

```func calculation(){
}
```

You now have an empty function. Next, let’s set some variables in the function.  Declare a new variable called tax and set it equal to the amount variable times the taxPercent variable.  This will generate the amount of the tax.

```func calculation(){
var tax = amount * taxPercent
}
```

Next, set another variable and call it total. Set it to the tax variable times the amount variable. Your function should look like this so far.

```func calculation(){
var tax = amount * taxPercent
var total = tax + amount
}
```

Now, just call the calculation function.

```   calculation()
```

Awesome! You now have a working tax calculator. We’ll continue to fine tune this in future tutorials, but it’s really easy to do this in swift, isn’t it?